3D NFTs look amazing. We all know that, so today I am going to show you how to create your own 3d NFTs, and it is really simple. Today we are going to use AI so we can turn any picture into a 3d model and then into an NFT, and that is easy and simple. So, you don’t need to know anything about the NFT creation process or modeling or that stuff.
So, first of all, we need to download something and that is Blender, so basically, just search up Blender in your browser and then click on the first link, and then you will be able to download blender for your system. You just need to install that and there will be some quick steps. You have to go through to set everything up, but it is really easy and self-explanatory.
So you just follow that along and then you will have Blender installed and ready to go. Okay, so now, when you have installed Blender, we want to get an image that we want to turn into a 3d NFT. So basically take an image of yourself or anything that’s up to you, but for now, I am just going to search for something on the internet, so I am just going to pick an image from the internet that I will use for this, and I am just going to save this image so now I have this image saved now, it has a white background around it. So we want to get rid of that and you probably think that it’s really hard to do that, but it’s not hard at all. All we have to do is to go to a website that is called remove background and we’ll just go on and upload a file, and that is going to take care of the background.
That was quick. It removed the background. So now we are going to download the file again and we have a file without a background.
So I’m just going to drag that onto my, so I just dragged that onto the desktop now we will go back into our browser and now you must click on this link.
https://colab.research.google.com/drive/11z58bl3meSzo6kFqkahMa35G5jmh2Wgt?usp=sharing
Then we will go to a Google call up a site where we have some AI to do this stuff for us. So we want to scroll down all the way and click on the Collab part and we are here now.
What we have to do is just copy to drive. That is fairly simple, so now we will go on to connect and just connect to a hosted, runtime, so click on that and then it will say connecting. Then we will just scroll down on the Google column and scroll down.
Until you see the clone part, we will just click on play and click on the configure input data. Now we just have to import our image, so we’re going to go on the folder sign, then on our pufuhd folder, and then we will go in to the sample image folder.
Now we will just simply drag that in and I will just quickly rename it, because that is important, that we have a name that we can easily write into the code now. So I’m just going to say it HD, and then we got that set up now we have to go down, just go to the import os, and, as you can see the name of the file is test.png
So it’s going to grab this image and we don’t want that to happen so you’re going to click and then we are going to put the name of our file that we want and we have the file HD right here. So it should be here too so, just like that I have put that over there now we will go up on the runtime button and click on that and then go on the run after so we’ll just click on that, and now it should do its work. So we will just wait.
It might take some time just be patient. Wait, maybe just wait like five minutes, and then you will come back okay. It took about three minutes for me now that it has loaded.
We will just go on close that once and open it again to refresh that, and then we will click on the results thingy just go in and we will have our results as you can see its two files. One time we have a png file and then one time a obj file, so we will just download both of them and we have both of those files now we want to go ahead and close this, because we don’t need that anymore, now that we are done with that part, we will open Blender.
Okay here is Blender. Now I will put it in full screen and then we will just open a new general file and we got a basic setup right here. I'm already going to deactivate the cube, I’m even going to delete it because we really don’t need that and then we will go up to the file tab and then import and go on to or dot object and click on that.
So then we will just go to the desktop where I’ve stored the files and then I will open the HD one. So I’m going to import it now and yeah, as you can see. Let me just zoom in: we got a person in 3d and remember this is from a 2d picture and it even created the back.
So that’s just crazy what this AI can do now that we have this guy we can paint him or whatever you want to do, but I will choose to wrap the normal texture he had on him around him now, okay, to wrap this thing right now, I’m just going to go into the edit mode and when I’m in the edit mode, I’m just going to split the screen right now, not like that split. The screen is right here drag it over now I will go into the UV editor. I will open the image that we have used for this, so the basic image just and that is this one, and then I’m going to click on the green thingy to line it up.
So it’s straight and then we will click on UV and project from view. then we have to scale orange thingy over this guy. So basically just take your tools and scale it.
So that is about right, I’m going to go with this now, and yeah. So basically, when we’re done with that, just leave it like that and we will go back to the layout thingy. I'm just going to try to connect it through the shader.
So we are just going to add a texture image. Texture opens our image again, just like that then connects the color to a base color, and just like that. We have some nice texture now. This is a 3d model that is finished so now the part with the rendering comes now we have to add a camera, so we are going to The ad and then we will have to add a camera, I’m just going to move it. Okay, I aligned the camera perfectly now.
If I click on this, I think that looks great. So then, I’m just going to add a background, real quick for that. I'm just going to add and then go on, add and add a plane that we are going to rotate not along with that axis.
But this one and then we’re going to scale it real, quick, and then, of course, move it out. So just like that, we have a nice plane. The plane is going to get a color too, so we are just going to add material to that.
I'm sorry that it takes so long, but this takes some power here. So we are going to get the color here and then we will once again just check that that looks quite great, so I decided to move the camera out further now.
So I’m just going to add a plane for his feet too now and then we will be done so just add that real, quick, and that is our rendered image now. I think that looks quite great and yeah it has some shadows in here too. So now we are going to use this image.
I have my exported file now, what we need to do is to go to our browser again and search for Openc and Just click on the first link and log in so just go on to your account and log in with your Metamask wallet or whatever wallet you’re using so just sign in, and then we can start creating our new item.
So I’m just going to upload the picture now, so I’m just going to grab our picture. Then I’m going to call it weird man, I don’t know, put a link in a description.
You have heard it all. We are going to skip the collection because this is not a collection supply one. Then, we are going to choose the polygon Blockchain to mint this NFT on, and then yeah.
We will just create it. So I’m just going to click on create and then we will see and just like that, we have created our NFT. That’s how easy it is to create 3d NFTs just using this link and Blender, and it wasn’t a lot of work, and I think this turned out quite nice.
If you put in a bit more wreck, it can be even nicer, so yeah just like that. We have our NFT. Now we can list it.
If you have any questions, just hit me up in the comment section.
Thank you.